using Microsoft.Xna.Framework;
using XNA_2DFramwork;

namespace ArtificialIntelligence.Racing
{
    public abstract class Obstacles:VisualObject
    {
        public Obstacles(Game game)
            : base(game)
        { }
        public override void Draw()
        {
        }

        public void Move(float x, float y)
        {
        }



        public override void Update()
        {
            
        }
    }
}
